Thursday 4 July 2013

MaxScript: Wayne's Morpher Switcher




A useful maxscript of mine for those of you dealing with morph target animation (whether it be keyframe of facial mocap).  This script lets you turn part of your animtion on and off based on your naming convention you use.  So if every mouth target starte with 'Mouth_'  then simply put that into the mouth section and set the base name using the button above it.  Do this for your 4 groups provided and you can turn section of your animation on and off making it easier to spot problems. 

Isolating the sections of your facial animation can give you vital clues to why a certain area may not be looking right.  Its a non distructive process and your animtoin is still there, simply turned off until you turn it back on again.

Feel free to poke around in the maxscript and adapt to your needs...although I canm promise you there is nothing revolutionary there lol.  To run simply extract the ziup file and bang it into your scripts folder.  The run as normal.

Enjoy

Monday 1 July 2013

MaxScripts: Wayne's Nitrous Tools & Wayne's Morph Renamer



A couple of maxscripts that you guys may find of use.  The first is a one I knocked up this morning to make life a bit easier to control the Nitrous viewport in 3Ds Max.  Consider it a basic version 1, as its got the things I personaly need / want there.  (Other stuff will be added later / as I get time.)  Its pretty self explanitory to use, simply bung it in your scripts / startup folder and add to your UI.  You will find it under the catagory 'Wayne Robson'.


The second is for those that attended my second End User Event lecture.  It is a life saver for those who use mudbox in a blendshapes workflow, it removes the 'Shape' text tag from all morph layers making life a bit easier from a workflow perspective.  (Mudbox add's the text 'Shape' to every blendshape on export which can screw up transferring of animation data).  Its nothing world changing, but a nice handy little script you just need to run when you need it.

Enjoy.....

Back to work




I'm back from my Lectures at End User Event 2013 (which went very well) and back in my office trying to catch up on the week I have lost.  It was nice to catch up with freinds both old and new and catch some lectures on subjects I don't normally touch. The tech behind my facial mocap and 3d scanning seemed to cause a lot of interest in some quarters (as did a certain part of my second lecture lol)


On a night time I'm currently messing around with a 'Nitrous Toolset' maxscript to relax on as nightime that might see the light of day at some point.

The maxscripts referenced in my second lecture I'll upload (Paul Neale may well upload the one he made for me to his site) once I get turned around and settled in again.