Here's a little something I've been noodling about with last night and this afternoon. Not incredibly serious sculpt and wish I'd had more time to fix the arms and complete the claws, but alas it'd need a total retop to take futher. As usual created using Mudbox and 3dmax 2013 and renderd in mental ray.
Camera update: memory card if defnalty totally screwed, and cant test camera until I buy a new one tomorrow, so keep those fingers crossed.