Monday, 2 March 2020

NEW Commercial Tutorial Release: Creating a landscape Auto Material in UE4






Today I release a new commercial tutorial. It covers how to create a landscape Auto Material in Unreal Engine 4. Once your done, you will have a material that will automaticaly place your textures and foliage without the need for painting layers.  While it can use textures created from Either World Machine or Gaea, the examples shown here are only using the height map for the landscape.

It is available in two versions, one with, and one without the project files.  There will be a follow up to this in a month or two taking things to a different stage, where this will be required viewing.  It is also the 1st time in over 20 years I have done a video that gives you homework at the end. ;)