Showing posts with label tutorial. Show all posts
Showing posts with label tutorial. Show all posts

Thursday, 1 March 2012

Finally can show this a month and a half after I finished it


This is actually the Sanjay who runs the corner shop near me ;)

As the next issue of 3D Artist magazine is now on sale I can finally show this model I did a month and a half back. You may remember seeing a couple of early work in progress shots before it was pointed out that actualy I wasn't allowed to show it in this particular case before publication. Its safe to say that after that it went a bit further onwards.

It nearly drove me nuts having to sit on this for a month and a half and it was also one of the reasons I did the last bust...as wanted to show how something along similar lines (hence why they both have a jumper on....) Oh and there's a tutorial of mine in there as well.

Done using mudbox and 3dmax

So enjoy...




an iteration with no jumper

Friday, 12 August 2011

A dick around for an hour or so......







Hour and a bit dick around in 3dmax


So.... as well as having my dad in hospital, who has now had his triple bypass and so far is doing very well ( big thanks to all those who sent their good wishes) and the FXPHD Durham cathedral interior I've also had time for some dick arounds. Either for use in some cases as set dressing that I'd not be able to cover as part of the course, or in the case of the one from tonight just as some relaxation for an hour or so in 3Dsmax. I have suddenly of late had an urge to do more environment modelling, and not just because of the FXPHD course I'm teaching, but because I find it amazingly relaxing and far less pressuring than creatures or people. Mainly as with a enviro model you either get it right or wrong.

Work in progress of altar screen


Another reason is it gets me out of sculpting everything and forces me to take a break from that for a short time(which always ends up producing better work in the long run). I do find poly modelling environments easy and so low stress, it's not usually something you want to do at 600 miles an hour and so I can stop, have a coffee, take the kids to the park or whatever and come back later. I don't have to 'catch the idea' before it fades in my head.


I also want to point out that this week is your last chance to join the current term at FXPHD, there are a LOT of amazing courses on offer...and mine lol. I know it can be a lot of money, but if you added up all the hours upon hours of tuition and availability to the tutors you get its a steal. (it'd cost a shit load more if it was DVD's for example! ) So far everyone on my course has had nothing but good things to say about it, which is always a plus point. So if you are serious about making this industry your career it's a very good option to consider.

Kit-bashed Pulpit dick around / test design