Some new texture sets out of Knald and shader setups mostly in this update.
Monday, 11 June 2018
Here's some images for a work in progress unreal level I've been working on / messing about on of late. The level still has some issues (such as some alignment issues etc) still to work but give you all and idea of what I am doing in my free-time.
Sunday, 15 April 2018
I got married this week to Louise, we had a small private family registry office wedding then a truly massive one in front of all our family and friends yesterday. So after nearly a year of planning, we can now get back to what passes for normal. I'm a very lucky guy to have found my soul mate and for her to agree to marry such a mad old bastard like me.
Thursday, 29 March 2018
I was asked a short time ago to answer a few questions for Dice about working in the games industry. The article is now live and can be read here:
There's one incorrect thing I have to point out, that is that although it says I am currently working as external contractor for chaos group, that in fact stopped last September. Right now I'm not working, stil hunting for a job and doing freelance as it comes in.
Monday, 12 February 2018
Saturday, 13 January 2018
Its been a fair old while since I was sculpting regularly. I sort of stopped as at the time I was doing a lot of sculpting or rocks, cliffs, mountains etc that can be soul destroying very fast. Plus once I got in from work I rarely wanted to sit in front of a computer again for even more hours. So I sort of stopped....
Then after a couple of years I got a mental block against even trying to sculpt as I was convinced I had 'lost it'. Basically the biggest enemy was my own brain. But of late I've got the sculpting bug back with a vengeance and working to get my sculpting back up to where it was for personal stuff. So here's a few doodles from the last week.
Saturday, 30 December 2017
I started 2017 pretty stable. I had a job as an external contractor for chaos group, I was solvent and doing well. Then 2017 REALLY kicked in and it turned into a shit show very fast. First up was when I managed to tear ligaments in my right arm which kept me out of work for over a month. Then while in Holland for the End User Event I ended up with an infected saliva gland which meant I ended up in hospital over there and was very ill once I got back for a few weeks.
Then at the very start of September I was given 20 mins notice that the entire documentation team I was working with for Chaos Group was being laid off. (I worked on V-Ray documentation for Maya, Modo, 3Ds max and Nuke among other things) Suddenly I was without an income and with very little savings. A couple of freelance gigs and a couple of painting commissions kept the wolf from the door to enable me to get to the 1st Jan next year.
After that all the money is gone, everything is maxed out. That's when the real shit show may well start. As a result I have finally got around to joining Artstation https://waynerobson.artstation.com/
I've kept myself to myself online for quite a while now, apart from YouTube videos and Facebook and twitter I've been silent for about 4 years. So I figured this is as good a time as any to let people know that I am still alive and that I'm looking for work. So in the new year I'll be looking for work and cranking out some 3D stuff to show what I can do these days.
So what positive stuff did I manage this year?
I messed around with some concept art for a mech and agun
I started a short lived video blog once again (mainly to promote the Nuke for 3D artists series i started than ran for 22 episodes.)
AMD gave me two rather nice graphics cards worth together over £4k! A FirePro W9100 32 GB and a Radeon WX7100. I reviewed both of them as well as the open source Nuke clone Natron.
I finished the year with a couple of freelance gigs that I obviously cant show anything from (somethings never change) and a painting for my mate Matt who works in Steel Town music here in my home town of him and his late dog Arnold.
I also did another painting (that I wont show here as it is of 2 young relatives of a mate) and have already been paid for 2 further paintings (that money will be gone by a few days after new year.)
So what does next year bring?
Well in April I'm getting married, then I have a helluva tax bill that I am expecting. Hopefully I manage to find an income or there is a real danger of everything crashing and burning rather fast. I just hope to god 2018 is better than this year.
This has to be one of the more depressing reviews of the year I've ever wrote.
Tuesday, 31 October 2017
Here's a painting I did of Matt who works at local music shop Steeltown Music (where I have bought all sorts of musical things with his late dog Arnold who died a couple of months back. You can visit their website here: https://www.steeltownmusic.co.uk/
Matt and the guys were over the moon with it.
Friday, 1 September 2017
I've already mentioned this on Facebook and Twitter but felt I should expand on things a bit here. On Wednesday I was laid off from Chaos Group. I've spent the last two years (maybe slightly longer...I really haven't counted to be fair) working as an external contractor on the documentation for them on V-Ray for 3Ds Max, Maya, Modo and Nuke.
Its a job I've enjoyed greatly and there are no hard feelings about losing my job from either me or them. In fact I rank them as joint best people I've ever worked for (with the other place being Screen Scene in Dublin). The job meant I got to see features well before they made it to the public eye and will always remember the 1st time I tried out the Denoiser and the Cryptomatte among other things.
The job meant I also got to work from home (which is important in this point in my life as I don't really want to be working away on the other side of the world with two children, a fiance and two elderly parents who are not in the best of health.) I'd recommend them as employers to anyone.
So if you were reading this blog post expecting me to be angry, upset or basically just stir some shit, your dead wrong. sorry to disappoint you. :)
Time allowing I may well also record a YouTube video before I head out this evening clarifying things for those who only watch my videos on that platform. So it means at the time of writing I am without a job, without an income and as such looking for as 'corporate types' would say 'my next challenge'. Luckily after well over 20 years in 3D with vast experience and a somewhat extensive skill set I am hoping that I wont be sitting on my backside jobless for too long. Keep your fingers crossed for me.
Monday, 22 May 2017
to try and kill it in a head to head test with Nuke.
Wednesday, 17 May 2017
In Episode 22 in Nuke for 3D Artists I show how you can set-up a multiple camera projection in NUKE , Although this video also shows 3Ds Max as part of the initial setup, any other similar application can be used in exactly the same way.
Monday, 15 May 2017
Wednesday, 10 May 2017
In Episode 20 in Nuke for 3D Artists I show how you can use NUKE to add motion blur in post (which is a far faster way to do things giving a greater element of control).
Monday, 8 May 2017
In Episode 19 in Nuke for 3D Artists I show one of my personal top tricks. It shows who you can use NUKE to setup the lighting in your 3D app in a VERY short time. Although I show the setup in 3Ds Max and V-Ray in this video, its so simple it can be done in any 3D app with any render engine with ease. This is a massive time saver!