Sunday, 8 December 2013
Video Class on Sculpting Facial Blendshapes for Animation now up on the Area
I was asked a few months back by Autodesk to cover a video on my workflow for setting up blendshapes for facial animation in Mudbox and 3Ds Max. It went live on the 3rd of December (which I didn't realize till yesterday, what with me being in Vegas working and all lol.)
The link to the full set of videos is both in the description of the above video and I'll also stick it below all this text. Its a workflow that works equally as well for facial motion capture solutions as well as good old fashioned key framed animation. The sound may be a bit dodgier than usual in my videos as my kids had ran off with my good mic, and I was reduced to using an old crappy one.